Tiering System

Huge credit to VS Battles wiki and characterrealms wiki for the vast majority of the tiering system. Only minor changes were made.

Introduction
The following is an overview of our Tiering System.

It should however be noted that sometimes having overall destructive capacity is not enough to defeat others that have "broken" or "hax" abilities.

Similarly, two characters in the same tier need not necessarily be equivalent in terms of power. The energy difference between them can range from negligible to absolutely massive, depending upon the tier.

It should also be noted that a character with higher tier cannot always beat a character of a lower tier, especially if their power levels are close to each other.

Explanation
This system is based on the principle that according to infinity in projective geometry, and the concept of a Hausdorff dimension, each higher spatial (or added temporal) dimension is a a more than countably infinite number of times greater than the preceding number. Kindly see this page for a more detailed explanation with easy to understand examples.

In addition, according to Brane Cosmology, a universe consists of a 4-dimensional (3 spatial dimensions + 1 temporal dimension) brane in a higher-dimensional structure, with our multiverse containing something on the order of 10^500 of them.

The M-Theory defines the sum totality of an entire multiverse, with all higher dimensions included, as a 10 to 11-dimensional structure. We follow the convention of a complete multiverse being 11-dimensional.

11-C: Point level
0-dimensional Characters

11-B: Line level
1-dimensional characters

11-A: Plane level
2-dimensional characters

10-C: Below Average Human level
Physically impaired humans. Small animals.

10-B: Average Human level
Normal human characters.

10-A: Athlete level
Athletes, most fighting characters from action movies.

9-C: Enhanced Human Level
Peak Humans to Low Superhuman. Few physically very strong olympic level athletes and martial artists in real life. Most protagonists and final villains from action/martial arts movies. Large animals.

9-B: Wall level
Characters/Weapons who can destroy a wall, or those who can easily harm characters with wall level durability. Very large animals.

9-A: Room/Small Building level
Characters/Weapons who can destroy a room or a small building, or those who can easily harm characters with room level durability. Extremely large animals.

8-C: Building level
Characters/Weapons who can destroy a building, or those who can easily harm characters with building level durability.

8-B: City Block level
Characters/Weapons who can destroy a city-block, or those who can easily harm characters with city-block level durability.

8-A: Multi-City Block level
Characters/Weapons who can destroy multiple city-blocks, or those who can easily harm characters with multi city-block level durability.

7-C: Town level
Characters who can destroy a town, or those who can easily harm characters with town level durability.

7-B: City level
Characters/Weapons who can destroy a city, or those who can easily harm characters with city level durability.

7-A: Mountain level
Characters/Weapons who can destroy a large mountain, or those who can easily harm characters with mountain level durability.

6-C: Island level
Characters/Weapons who can destroy a large island, or those who can easily harm characters with island level durability.

6-B: Country level
Characters who can destroy a country, or those who can easily harm characters with country level durability.

6-A: Continent level
Characters who can destroy a continent, or those who can easily harm characters with continent level durability.

5-C: Moon level
Characters who can destroy a moon, or an astrological object of similar proportion.

5-B: Planet level
Characters who can create/destroy a planet.

5-A: Large Planet level
Characters who can create/destroy large gas giants such as Jupiter and Saturn.

4-C: Star level
Characters who can create/destroy a star.

4-B: Solar System level
Characters who can create/destroy a solar system.

4-A: Multi-Solar System level
Characters who can create/destroy multiple solar systems.

3-C: Galaxy level
Characters who can create/destroy a galaxy.

3-B: Multi-Galaxy level
Characters who can create/destroy multiple galaxies.

3-A: Universe level
This category is separated in the following manner:
 * Low 3-A: Universe level : Characters who can destroy all of the physical matter within an observable universe at full power. More specifically, usually via an explosion, omnidirectional energy blast, or a shockwave, that encompasses all of the stars and planets within a universe.
 * 3-A: Macroversal: Characters who can destroy the 3D material of multiple universes or destroying the 3D material of large universes. Doesn't matter how many, it only matters if one destroys more than one.
 * High 3-A :High Universe level : Characters who have an infinite degree of 3-dimensional power. Alternately 4-dimensional power that is shown as completely qualitatively superior to 3-Dimensional beings, but is less than universal in scale. Or that allows them to create large parts of a universal continuum. Take note that 4-D power should logically always be superior to countably infinite 3-D power, so characters within this tier are not necessarily comparable. Also take note that we consider most small scale time-space abilities as hax, not as AP.

2-C: Continuum Level
Being able to destroy a space-time continuum.

2-B: Multiverse level
Characters who can destroy a set of parallel universes, similar to macroversal but on a continuum scale.

2-A: Multiverse level+
This category is separated in the following manner:
 * Multiverse level+ : Characters who can destroy and/or create a countably infinite number of 4-dimensional universal space-time continuums. Take note that the universes are technically lined up along a 5-dimensional axis, but that their geometrical size still amounts to 0 within this scale.
 * High Multiverse level+ : Characters who are 5-dimensional, and/or can destroy and/or create 5-dimensional space-time constructs of a not insignificant size. Characters who can destroy and/or create an uncountably infinite numbers of universes may potentially also be assigned this tier, as their geometrical 5-D size can be higher than 0.

1-C: Complex Multiversal
These are 6-11-dimensional characters. Even 6-dimensional characters can logically easily destroy a more than countably infinite number of 5-dimensional space-time continuums, and 7-dimensional characters exceed that scale a more than countably infinite number of times, and so onwards. However, these characters do not exceed the 11-dimensional scale of the complete totality of a full multiverse, as defined by M-Theory.

This category is separated in the following manner:
 * Low Complex Multiverse level : 6-dimensional characters.
 * Complex Multiverse level : 7-dimensional, 8-dimensional and 9-dimensional characters. Alternatively ones that are positioned at an unknown/unspecified level within this category.
 * High Complex Multiverse level : 10-dimensional and 11-dimensional characters.

1-B: Hyperverse level
12-dimensional beings and above. These are characters that are beyond complex multiversal scale.

"Hyperverse" in this case comes from two words: "Hyper", which is used in mathematics to designate higher-dimensional space, and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe". So it is intended as a description of a superior higher-dimensional existence, beyond conventional reality.

12-dimensional characters are a more than countably infinite number of times greater than a full complex M-Theory multiverse, 13-dimensional character are a more than countably infinite number of times greater than that and so onwards.

This category is separated in the following manner:
 * Low Hyperverse level : 12-dimensional characters (That vastly exceed multiversal scale, but are still loosely related to it)
 * Hyperverse level : Characters with a finite number of dimensions greater than 12.
 * High Hyperverse level : Infinite-dimensional Hilbert space characters.

Take note that even if a character is a more than countably infinite number of times superior to an infinite-dimensional space, or similar, it would still usually only qualify for High 1-B, as long as the character does not transcend the concepts of time and space altogether.

1-A: Dimensionless level
Characters that have no dimensional limitations.

Basically, a being or an object which is outside and beyond all concepts of time and space. This is something completely formless, abstract, metaphysical and transcendental. The usual scale does not make sense against a beyond dimensional object. Such beings can not be affected by destruction within the dimensions of time and space, or physical matter and energy. This "space" in which there is no dimension can be the background for any dimensional space. Within such a beyond dimensional "space", a dimensional structure with any number of dimensions can be placed, because there are no restrictions regarding dimensions.

Note that all tier 1-A characters have qualitative superiority over dimensional structures and concepts. Also, mere capability to exist in a beyond dimensional domain does not qualify a character as a beyond dimensional being.

This category is separated in the following manner:
 * Dimensionless Level : Characters that are beyond all dimensional scale. There are two options in order to qualify for this tier: There should either be a qualitative superiority over infinite dimensions; or the superiority over the concept of dimensions (in general) should be clearly explained.
 * High Dimensionless Level : Characters that are extremely powerful compared to other characters within this category, and whose power by far exceeds the regular requirements for tier 1-A. Take note that being infinitely superior to a regular 1-A character, does not automatically make another character qualify for a High 1-A rating. The ones that do qualify would recurrently be equivalent to Tier 0 characters, if not for the presence of one such being within their respective franchises, and/or some minor limitation. As such, characters with serious weaknesses cannot be High 1-A. To further clarify, a High 1-A should be so much higher than baseline 1-A characters that it can not be estimated or comprehended from their perspectives. That is, to even be considered for High 1-A, a character must at the very least transcend baseline 1-A characters in the same manner that they exceed tier 11.

0: "Fictional Omnipotence "
Beings that are above everything. The closest to omnipotence that fiction can get.